Unity Bake 烘焙光照过程

术语

global illumaination  全局光照 简称GI

Percomputed Reatime GI

1、Create Gemometry

2、Layout Systems

3、Create Systems

4、Create Atlas

5、Clustering

6、Visibility

7、Light Transport

8、Terahedralize Probes

9、Create ProbeSet

Probes

1、Ambient Probes

2、Backed/Realtime Ref.Probes

Baked GI

1、Create Geometry

2、Atlassing

3、Create Baked Systems

4、Baked Resources

5、Baked AO

6、Export Baked Texture

7、Bake Visibility

8、Bake Direct

9、Ambient and Emissive

10、Create Bake Systems

11、Bake Runtime

12、Upsampling Visibility

13、Bake Indirect

14、Final Gather

15、Bake ProbesSet

16、Compositing

待未完续。。。

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